rocket launching code using opengl
#2
The launching of rockets takes place from the ground ... and a suggestion of improvement that he wanted to make is that the camera must be attached to the rocket and the ground must come down after the launch. At present the soil only disappears and the color of the sky changes instantly. Then the stars appear and the moon (Mars according to the function in the program) goes beyond the rocket. The launch of the rocket is a 2D animation of a satellite launch process. The rocket will be static before launch. When a launch is made through interactions, the countdown begins for launch. The countdown is 10 to 0, once the countdown has completed the launch of the rocket. Once the rocket is launched, the real animation starts here. Rocket begins to move in the sky, after some time reaches the space. The next phase of the launching of the rocket is the phase of disassembly1, at this stage the first supplier of fuel is dismantled. Now the rocket begins to move with the help of the second fuel supplier. The next stage will be the disassembly step2, here the fuel supplier 2 will be dismantled. The next phase is the phase of forced disassembly, where the unwanted parts are ejected. After this phase the satellite is launched.
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Messages In This Thread
rocket launching code using opengl - by Guest - 16-03-2015, 01:32 AM
RE: rocket launching code using opengl - by jaseela123d - 03-03-2017, 12:10 PM

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