09-04-2010, 08:58 PM
[attachment=3110]
Presented By
L.Madhuri
06R51A0526
Introduction
how does it work
Important
Haptic Interaction
Advantages
References
Conclusion
Approaching
INTRODUCTION
Define hap tic as a technology that adds the sense of touch to virtual environments.
Hap tics refer to senseing and manipulation through touch. The word comes from the Greek haptesthai meaning
to touch
How Does Haptics Work?
Sensor(s)
Actuator (motor) control circuitry
One or more actuators that either vibrate or exert force
Real-time algorithms (actuator control software, which we call a player) and a haptic effect library
Application programming interface (API), and often a haptic effect authoring tool
What is haptic interaction?
"A haptic interface is a force reflecting device which allows a user to touch, feel, manipulate, create
and/or alter simulated 3D objects in a virtual environment"
haptic. (Adjective Grk: haptein) having to do with the sense of touch; tactile
haptics = touch, tactile, force-feedback, using force/resistance, texture, heat, vibration
What application areas are best suited to haptic input?
¢ medicine, for training, surgical simulation
¢ other risky/specialised areas, e.g. astronauts, mechanics
¢ education about complex objects, e.g. chemistry
¢ creative 3D work, e.g. modelling, product design
¢ interaction for disabled
¢ interaction in 3D and VR environments
Important
Bill Buxton hand on=finger on
Not exploiting the interface to computing up with computeing power
More 3D ad VR environments in games and elsewhere
Demand for richer input and output possibilities
Advantages
Reduction in low energy
Increase in productivity and comfort
Decreased learning times
Large reduction in manipulation error
Touch screen
ATMs / Self-service kiosks
Cameras
Electronic books
Fitness equipment
Handheld gaming
Home & office automation
Industrial controls
Media players and controls
Medical equipment
Mobile and desktop phones
Personal direction-finding
Touchpad
Home & office automation
Industrial controls
Medical equipment
Notebook and desktop Personal Computers
Point of Sale systems
Vehicle interiors
ÂÂ
Keyboard\keypad
Appliances
ATMs / Self-service kiosks
Fitness equipment
Home & office automation
Industrial controls
Media controls
Medical equipment
Personal Computers
Point of Sale systems
Vehicle interiorsÂÂ
Home ÂÂ
Technology
References
http://haptic.mech.nwu.e
Haptic Community Website, an on-line resource for researchers in haptic interaction
http://haptic.mech.nwu.edu/intro/gallery/
The Image Gallery section of the Haptic Community Website. Very interesting
http://cs.cmu.edu/afs/cs.cmu.edu/project..._desc.html
WYSIWYF work at Carnegie Mellon. Excellent, clear description with video demos
http://sensable
Sensable †leading product designers and developers in haptic hardware, software and applications. Makers of
Phantom.
http://haptech.com
Another leading haptics manufacturer †interesting and easy to use site
http://dgp.toronto.edu/people/BillBuxton...urces.html
Bill Buxton™s embyonic directory of every input device known to mankind¦
Anderson, M. L. (2003). Embodied Cognition: A field
guide. Artificial Intelligence, 149, 91-130.
Balota, D. A., Yap, M. J., Cortese, M.J., Hutchison, K. A.,
Kessler, B., Loftis, B., Neely, J. H., Nelson, D. L.,
Simpson, G. B., & Treiman, R. (2007). The English
Lexicon Project. Behavior Research Methods, 39, 445-
459.
Barsalou, L. W. (1999). Perceptual symbol systems.
Behavioral and Brain Sciences 22, 577“660.
Barsalou, L. W. (2008). Grounded cognition. Annual
Review of Psychology, 59, 617“645.
Presented By
L.Madhuri
06R51A0526
Introduction
how does it work
Important
Haptic Interaction
Advantages
References
Conclusion
Approaching
INTRODUCTION
Define hap tic as a technology that adds the sense of touch to virtual environments.
Hap tics refer to senseing and manipulation through touch. The word comes from the Greek haptesthai meaning
to touch
How Does Haptics Work?
Sensor(s)
Actuator (motor) control circuitry
One or more actuators that either vibrate or exert force
Real-time algorithms (actuator control software, which we call a player) and a haptic effect library
Application programming interface (API), and often a haptic effect authoring tool
What is haptic interaction?
"A haptic interface is a force reflecting device which allows a user to touch, feel, manipulate, create
and/or alter simulated 3D objects in a virtual environment"
haptic. (Adjective Grk: haptein) having to do with the sense of touch; tactile
haptics = touch, tactile, force-feedback, using force/resistance, texture, heat, vibration
What application areas are best suited to haptic input?
¢ medicine, for training, surgical simulation
¢ other risky/specialised areas, e.g. astronauts, mechanics
¢ education about complex objects, e.g. chemistry
¢ creative 3D work, e.g. modelling, product design
¢ interaction for disabled
¢ interaction in 3D and VR environments
Important
Bill Buxton hand on=finger on
Not exploiting the interface to computing up with computeing power
More 3D ad VR environments in games and elsewhere
Demand for richer input and output possibilities
Advantages
Reduction in low energy
Increase in productivity and comfort
Decreased learning times
Large reduction in manipulation error
Touch screen
ATMs / Self-service kiosks
Cameras
Electronic books
Fitness equipment
Handheld gaming
Home & office automation
Industrial controls
Media players and controls
Medical equipment
Mobile and desktop phones
Personal direction-finding
Touchpad
Home & office automation
Industrial controls
Medical equipment
Notebook and desktop Personal Computers
Point of Sale systems
Vehicle interiors
ÂÂ
Keyboard\keypad
Appliances
ATMs / Self-service kiosks
Fitness equipment
Home & office automation
Industrial controls
Media controls
Medical equipment
Personal Computers
Point of Sale systems
Vehicle interiorsÂÂ
Home ÂÂ
Technology
References
http://haptic.mech.nwu.e
Haptic Community Website, an on-line resource for researchers in haptic interaction
http://haptic.mech.nwu.edu/intro/gallery/
The Image Gallery section of the Haptic Community Website. Very interesting
http://cs.cmu.edu/afs/cs.cmu.edu/project..._desc.html
WYSIWYF work at Carnegie Mellon. Excellent, clear description with video demos
http://sensable
Sensable †leading product designers and developers in haptic hardware, software and applications. Makers of
Phantom.
http://haptech.com
Another leading haptics manufacturer †interesting and easy to use site
http://dgp.toronto.edu/people/BillBuxton...urces.html
Bill Buxton™s embyonic directory of every input device known to mankind¦
Anderson, M. L. (2003). Embodied Cognition: A field
guide. Artificial Intelligence, 149, 91-130.
Balota, D. A., Yap, M. J., Cortese, M.J., Hutchison, K. A.,
Kessler, B., Loftis, B., Neely, J. H., Nelson, D. L.,
Simpson, G. B., & Treiman, R. (2007). The English
Lexicon Project. Behavior Research Methods, 39, 445-
459.
Barsalou, L. W. (1999). Perceptual symbol systems.
Behavioral and Brain Sciences 22, 577“660.
Barsalou, L. W. (2008). Grounded cognition. Annual
Review of Psychology, 59, 617“645.