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Title: matlab code for gait reconition
Page Link: matlab code for gait reconition -
Posted By:
Created at: Tuesday 07th of February 2017 12:59:09 PM
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Hello sir/mam,
I'm doing research on multimodal biometric recognition using face, ear and  gait biometrices. I've completed face and ear biometrics but can't move forward due to uncertainity in gait recognition.
  Please provide me the code for gait recognition.


Thank you,
Dhruv Jain ....etc

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Title: MOBILE FACIAL ANIMATION full report
Page Link: MOBILE FACIAL ANIMATION full report -
Posted By: seminar presentation
Created at: Saturday 22nd of May 2010 01:43:30 AM
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ABSTRACT

Three-dimensional facial model coding can be employed in various mobile applications to provide an enhanced user experience. Instead of directly encoding the data using conventional coding techniques such as MPEG-2, a one-time 3D computer model of the caller is transmitted at the beginning of the telephone call. There after capturing 3D movements and mimicry parameters with the camera is all that required to continually see and hear a true -to-life, synchronized caller on the display. The 3Dmodels are int ....etc

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Title: 3d animation techniques
Page Link: 3d animation techniques -
Posted By: srikz
Created at: Friday 05th of March 2010 10:04:38 PM
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i need the presentation of this topic ....etc

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Title: Human Gait Recognition
Page Link: Human Gait Recognition -
Posted By: project report tiger
Created at: Monday 08th of February 2010 01:11:41 PM
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Abstract

The reliable extraction of characteristic gait features from image sequences and their recognition are two important issues in gait recognition. In this paper, we propose a novel 2-step, model-based approach to gait recognition by employing a 5-link biped locomotion human model. We first extract the gait features from image sequences using the Metropolis-Hasting method. Hidden Markov Models are then trained based on the frequencies of these feature trajectories, from which recognition is performed. As it is ent ....etc

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Title: MPEG-4 Facial Animation
Page Link: MPEG-4 Facial Animation -
Posted By: Computer Science Clay
Created at: Wednesday 25th of February 2009 05:23:15 PM
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MPEG-4 Facial Animation

For real time facial animation on the web, following are the important requirements:

1). Easy installation: like in most of the application, the virtual presenter is not the most important attraction of the proposed services. For this, we would not use any plug-in and the complete applet development (Shout3D rendering + deformation engine) is pure java.

2). Visual quality: in case of the virtual talking heads on the web looks and realism are of utmost importance. In th ....etc

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Title: MPEG-4 Facial Animation
Page Link: MPEG-4 Facial Animation -
Posted By: computer science crazy
Created at: Monday 22nd of September 2008 12:34:08 PM
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For real time facial animation on the web, following are the important requirements:
1). Easy installation: like in most of the application, the virtual presenter is not the most important attraction of the proposed services. For this, we would not use any plug-in and the complete applet development (Shout3D rendering + deformation engine) is pure java.

2). Visual quality: in case of the virtual talking heads on the web looks and realism are of utmost importance. In the case of the virtual cartoon-like character, we can be freer to use arti ....etc

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Title: HUMAN COMPUTING MACHINE UNDERSTANDING OF HUMAN BEHAVIOR
Page Link: HUMAN COMPUTING MACHINE UNDERSTANDING OF HUMAN BEHAVIOR -
Posted By: project topics
Created at: Friday 02nd of April 2010 06:02:12 PM
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HUMAN COMPUTING & MACHINE UNDERSTANDING OF HUMAN BEHAVIOR
ABSTRACT

A widely accepted prediction is that computing is moving background projecting the human user into foreground. Today computing has become a key in every technology. If this prediction is to come true, then next generation computing, which we will call as human computing is about anticipatory user interfaces that should be human centered, built for humans based on human model.

In the present paper we will discuss how human computing leads to understanding of h ....etc

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Title: HUMAN COMPUTING MACHINE UNDERSTANDING OF HUMAN BEHAVIOR ppt
Page Link: HUMAN COMPUTING MACHINE UNDERSTANDING OF HUMAN BEHAVIOR ppt -
Posted By: [email protected]
Created at: Wednesday 11th of August 2010 07:53:52 PM
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HI this is Arzoo,
I am a student pursuing BSC (IT) from raisoni college,nagpur.As it is my final year we have been given seminar to present it in front of a bunch of audience.I was really impressed with the kind of topics your site offered.If you could please guide me for the topic HUMAN COMPUTING MACHINE UNDERSTANDING OF HUMAN BEHAVIOR ppt ?
....etc

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Title: AUTOMATIC GAIT RECOGNITION full report
Page Link: AUTOMATIC GAIT RECOGNITION full report -
Posted By: seminar topics
Created at: Wednesday 31st of March 2010 10:31:14 PM
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AUTOMATIC GAIT RECOGNITION
Abstract

Gait is an emergent biometric aimed essentially to recognise people by the way they walk. Gaitâ„¢s advantages are that it requires no contact, like automatic face recognition, and that it is less likely to be obscured than other biometrics. Gait has allied subjects including medical studies, psychology, human body modelling and motion tracking. These lend support to the view that gait has clear potential as a biometric. Essentially, we use computer vision techniques to derive a gait signature from a ....etc

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Title: Identification of Humans using Gait
Page Link: Identification of Humans using Gait -
Posted By: project topics
Created at: Monday 02nd of May 2011 01:53:26 PM
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Identification of Humans using Gait
IEEE Transactions on Image Processing, Vol. 13, No. 9, September 2004
Language: Java,

Abstract:
We propose a view-based approach to recognize humans from their gait. Two different image features have been considered: the width of the outer contour of the binarized silhouette of the walking person and the entire binary silhouette itself. To obtain the observation vector from the image features, we employ two different methods. In the first method, referred to as the indirect approach, the high-d ....etc

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