03-03-2012, 03:26 PM
COMPUTER ANIMATION
[attachment=17942]
Design of animation sequences:
Animation is done with the following steps:
Storyboard Layout:
It is an outline of an action.
It defines the movement sequence as a set of basic events.
It can have either set of rough sketches or a list of basic ideas.
Object definition:
Each participant in the action is defined.
Definition can be in terms of basic shapes (polygon or splines )
Also the associated movements for each object are specified.
Key-Frame specification:
Detailed drawing of the scene at a certain time in the sequence.
Within each key frame, each object is positioned according to the time for that frame.
For intricate (complex) movements, more key frames are specified.
Generation of In-between frames:
Intermediate frames b/w the key frames.
The no. if In-betweens needed is determined by the media used to display the animation.
Computer animated languages
Animation components
Graphics Editor
Key frame generator
In-between generator
Standard graphics routines.
Tasks
Scene description: Includes positioning of objects, light sources, defining photometric parameters, setting camera parameters.
Action specification: Gives the layout of movement paths for the object and camera.
[attachment=17942]
Design of animation sequences:
Animation is done with the following steps:
Storyboard Layout:
It is an outline of an action.
It defines the movement sequence as a set of basic events.
It can have either set of rough sketches or a list of basic ideas.
Object definition:
Each participant in the action is defined.
Definition can be in terms of basic shapes (polygon or splines )
Also the associated movements for each object are specified.
Key-Frame specification:
Detailed drawing of the scene at a certain time in the sequence.
Within each key frame, each object is positioned according to the time for that frame.
For intricate (complex) movements, more key frames are specified.
Generation of In-between frames:
Intermediate frames b/w the key frames.
The no. if In-betweens needed is determined by the media used to display the animation.
Computer animated languages
Animation components
Graphics Editor
Key frame generator
In-between generator
Standard graphics routines.
Tasks
Scene description: Includes positioning of objects, light sources, defining photometric parameters, setting camera parameters.
Action specification: Gives the layout of movement paths for the object and camera.