Nanorobotics
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1.1 Introduction:
The starting point of nanotechnology to achieve the main goal of building nanoscale systems is the development of autonomous molecular machine systems. The presented paper describes the design and simulation of autonomous multi-robot teams operating at atomic scales with distinct assembly tasks. Teams must cooperate with each other in order to achieve a productive result in assembling biomolecules into larger biomolecules. These biomolecules will be delivered to ?organs? (into a set of predefined organ inlets), and such deliveries must also be coordinated in time.

1.2 Nanomedicine:

Nanomedicine may be defined as the monitoring, repair, construction and control of human biological systems at the molecular level, using engineered nanodevices and nanostructures.

Basic nanostructured materials, engineered enzymes, and the many products of biotechnology will be enormously useful in near-term medical applications. However, the full promise of nanomedicine is unlikely to arrive until after the development of precisely controlled or programmable medical nanomachines and nanorobots.

Once nanomachines are available, the ultimate dream of every healer, medicine man, and physician throughout recorded history will, at last, become a reality. Programmable and controllable micro scale robots comprised of nanoscale parts fabricated to nanometer precision will allow medical doctors to execute curative and reconstructive procedures in the human body at the cellular and molecular levels. Nanomedical physicians of the early 21st century will still make good use of the body's natural healing powers and homeostatic mechanisms, because, all else equal, those interventions are best that intervene least. But the ability to direct events in a controlled fashion at the cellular level is the key that will unlock the indefinite extension of human health and the expansion of human abilities.

PROPOSED DESIGN
A multi-robot molecular machine system could be described as a system to perform molecular manufacturing at the atomic scale, whose constituent entities are capable of cooperating collectively.

2.1 Virtual Environment:
Virtual reality (VR) is a technology, which allows a user to interact with a computer-simulated environment, be it a real, or imagined one. Most current virtual reality environment are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback, in medical and gaming applications. Users can interact with a virtual environment or a virtual artifact (VA) either through the use of standard input devices such as a keyboard and mouse, or through multimodal devices such as a wired glove, the Polhemus boom arm, and omni directional treadmill.
The simulated environment can be similar to the real world, for example, simulations for pilot or combat training, or it can differ significantly from reality, as in VR games.

In practice, it is currently very difficult to create a high-fidelity virtual reality experience, due largely to technical limitations on processing power, image resolution and communication bandwidth. However, those limitations are expected to eventually be overcome as processor, imaging and data communication technologies become more powerful and cost-effective over time.
Virtual Reality was used for the nanorobot design where the use of macro- and micro robotic concepts is considered a practical approach once the theoretical and practical assumptions here have focused on its domain of application. The design should be robust enough to operate in a complex environment with movement in six-degrees-of-freedom. Nanoscale object manipulation systems have been applied with the use of computer graphics for teleportation
The robot design adopted concepts provided from underwater robotics keeping in mind however the kinetics assumptions that the nanorobot lives in a world of viscosity, where friction, adhesion, and viscous forces are paramount and gravitational forces are of little or no importance

Presented by
Adriano Cavalcanti,
Darmstadt University of Technology,Computer Science Department
Darmstadt,Germany

Robert A. Freitas Jr.,
Zyvex Corporation,
Richardson,USA
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Messages In This Thread
Nanorobotics - by seminar projects crazy - 21-01-2009, 12:23 AM
RE: Nanorobotics - by Aarti88 - 09-01-2010, 09:33 PM
RE: Nanorobotics - by justlikeheaven - 11-01-2010, 03:26 PM
RE: Nanorobotics - by Pratik_friends143 - 17-01-2010, 01:10 AM
RE: Nanorobotics - by electronics seminars - 17-01-2010, 09:48 AM
RE: Nanorobotics - by project topics - 23-04-2010, 09:53 AM
RE: Nanorobotics - by seminar class - 10-03-2011, 02:38 PM
RE: Nanorobotics - by seminar class - 12-03-2011, 12:26 PM
RE: Nanorobotics - by seminar addict - 19-01-2012, 11:32 AM

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