surface computing
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S.S.K.CHAITANYA

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SURFACE COMPUTING
What is Surface Computing?
Surface computing is a new way of interacting with information on various “surfaces,” rather than through a traditional device (i.e., keyboard and mouse on a computer, keypad on a mobile phone). Surface computing typically includes three key attributes:
Direct interaction: Users can actually “grab” digital information with their hands—interacting with • content by touch and gesture, without the use of traditional devices such as a mouse and keyboard.
Multi-Touch: Surface computing recognizes many points of contact simultaneously, not just from • one finger, but up to dozens of items at once.
Multi-User: Surface computing allows several people to gather around any surface, providing a • collaborative, face-to-face computing experience.*
Some solutions even recognize objects that users place on the surface triggering responses. For instance, if a user places a digital camera on the surface, it pulls pictures from the camera so they can interact with the library of photos.
Why Should I Use Surface Computing?
Surface computing is an interactive out-of-home solution, meaning users don’t have to own the device to have an experience with it. Anyone can interact with it, wherever it is. At this point, surface computing is primarily used to transfer large amounts of multimedia data but it can also be used to transfer more traditional data. It seems to be an effective engagement vehicle because it allows for multiple users to interact with multiple pieces and forms of information. However, it is only a matter of time before more complex programs are available for use that would help with effective acquisition, conversion, or retention tactics. If used correctly (with the right content, the right amount of content, and the right enabling devices), surface computing can be an extremely powerful tool.
What Options are Available?
Many companies have begun developing some type of surface computing. Some, like Microsoft, turn customized furniture (i.e., tabletops or bars) into interactive surfaces; while others, such as GesturTek, design their systems to work with pre-existing structures like walls and floors. While the following does not detail all of the surface computing solutions in market today, it does provide an overview of the major players.
Microsoft Surface – Microsoft Surface is arguably the best known surface computing solution in market today. Surface is a table-top only, multi-touch display that uses cameras (within the tables) and rear-projection to provide interactivity through natural gestures, touch, and physical objects.
Laser Touch (Microsoft) – Laser Touch is a low-cost solution that can transform any display (monitor, projector, etc.) into a touch screen. The biggest difference from Surface, aside from price, is Laser Touch’s ability to be used on multiple displays, not just tables. Unfortunately, there are no plans to commercialize it.
GestureTek – GestureTek’s solutions include interactive displays for any surface (tables, floors, and walls), as well as virtual gaming and interactive signage. GestureTek also uses its solutions for industry-based specialties (i.e., health and mobile), enough that it has created different divisions within the company for these two. It has enough solutions to offer a custom toolkit to potential clients, including components of its different solutions or whole solutions themselves.
Perceptive Pixel – Perceptive Pixel was founded by Jeffry Han, considered by many to be the revolutionary mind of multi-touch displays. Han has developed large-scale, multi-touch displays for corporations and the government, and he is also rumored to be the mind behind iPhone’s multi-touch display. Perceptive Pixel specializes in giant, wall-sized touch screens that support multiple inputs. These displays were used on CNN during the 2008 election season.
Diamond Touch (Mitsubishi) – Diamond Touch is a table-top only, multi-touch display that supports small group collaborations. Diamond Touch was specifically intended for in-office business use. Its unique technology uses antennas instead of cameras.
Smart Table – Smart Table is a table-top only, multi-touch display intended for child education.
Catchyoo – Catchyoo provides interactive solutions for floors, walls, and tables. Its solutions are designed for large system deployment and include worldwide network capabilities. These networks are similar to comprehensive digital signage networks with features like content management, real-time administration, and scheduling.
Reactrix – Reactrix’s solutions are more sophisticated than Catchyoo’s, but almost identical. According to MediaWeek, as of October 2008, Reactrix is up for sale and is in discussions with potential buyers.
Sensacell – Sensacell is an interactive floor system comprised of different “modules” that can form any shape of any size (up to thousands of square feet). Once the user is within six feet of the modules or steps on them, sensors identify the proximity/pressure and react by illuminating.
Surface computing is one of the key emerging trends in human-computer interaction. It provides a new way to engage audiences in rich and meaningful ways across multiple environments. We will see commercially-available solutions increase over the next few years. Currently, the primary differences among companies are the depth and breadth of the solutions and cost. At this stage, partnerships are a viable solution for both provider and buyer (look no further than AT&T and Microsoft Surface). Before moving forward with a “surface” provider, buyers should identify their goals and objectives. Factors like reach, network, type and frequency of use, and of course, cost should be considered.
SURFACE COMPUTER
A surface computer is a computer that interacts with the user through the surface of an ordinary object, rather than through a monitor and keyboard.
The category was created by Microsoft with Surface (codenamed Milan), the surface computer from Microsoft which was based entirely on a Multi-Touch interface and using a coffee-table like design, and was unveiled on 30 May 2007. Users can interact with the machine by touching or dragging their fingertips and objects such as paintbrushes across the screen, or by setting real-world items tagged with special bar-code labels on top of it.
The Surface is a horizontal display on a table-like form. Somewhat similar to the iPhone, the Surface has a screen that can incorporate multiple touches and thus uses them to navigate multimedia content. Unlike the iPhone, which uses fingers' electrical properties to detect touch, the Surface utilizes a system of infrared cameras to detect input. Uploading digital files only requires each object (e.g. a Bluetooth-enabled digital camera) to be placed on the Surface. People can physically move around the picture across the screen with their hands, or even shrink or enlarge them. The first units of the Surface will be information kiosks in the Harrah's family of casinos.
The Surface has a 2.0GHz Core 2 Duo processor, 2GB of memory, an off the shelf graphics card, a scratch-proof spill-proof surface, a DLP projector, and 5 infrared cameras as mentioned above. However, the expensive components required for the interface also give the Surface a price tag of between $12,500 to $15,000.
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Messages In This Thread
surface computing - by electronics seminars - 30-11-2009, 03:36 PM
RE: surface computing - by project report helper - 06-10-2010, 04:46 PM
RE: surface computing - by project report helper - 14-10-2010, 03:42 PM
RE: surface computing - by seminar surveyer - 16-10-2010, 12:28 PM
RE: surface computing - by project report helper - 01-11-2010, 02:09 PM
RE: surface computing - by seminar surveyer - 01-01-2011, 12:42 PM
RE: surface computing - by seminar surveyer - 14-01-2011, 12:01 PM
RE: surface computing - by seminar class - 14-02-2011, 10:46 AM
RE: surface computing - by seminar class - 17-02-2011, 09:13 AM
RE: surface computing - by seminar class - 22-02-2011, 03:55 PM
RE: surface computing - by seminar class - 03-03-2011, 11:17 AM
RE: surface computing - by anjalibarmola23 - 03-03-2011, 04:29 PM
RE: surface computing - by seminar class - 27-04-2011, 03:14 PM
RE: surface computing - by smart paper boy - 22-06-2011, 11:44 AM
RE: surface computing - by smart paper boy - 29-07-2011, 03:51 PM
RE: surface computing - by keerthi1211 - 03-12-2011, 10:23 PM
RE: surface computing - by seminar addict - 06-02-2012, 10:37 AM

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