Computational Fluid Dynamics
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Computational fluid dynamics (CFD) is one of the branches of fluid mechanics that uses numerical methods and algorithms to solve and analyze problems that involve fluid flows. Computers are used to perform the millions of calculations required to simulate the interaction of liquids and gases with surfaces defined by boundary conditions. Even with high-speed supercomputers only approximate solutions can be achieved in many cases. Ongoing research, however, may yield software that improves the accuracy and speed of complex simulation scenarios such as transonic or turbulent flows. Initial validation of such software is often performed using a wind tunnel with the final validation coming in flight tests.

The most fundamental consideration in CFD is how one treats a continuous fluid in a discretized fashion on a computer. One method is to discretize the spatial domain into small cells to form a volume mesh or grid, and then apply a suitable algorithm to solve the equations of motion (Euler equations for inviscid, and Navier–Stokes equations for viscous flow). In addition, such a mesh can be either irregular (for instance consisting of triangles in 2D, or pyramidal solids in 3D) or regular; the distinguishing characteristic of the former is that each cell must be stored separately in memory. Where shocks or discontinuities are present, high resolution schemes such as Total Variation Diminishing (TVD), Flux Corrected Transport (FCT), Essentially NonOscillatory (ENO), or MUSCL schemes are needed to avoid spurious oscillations (Gibbs phenomenon) in the solution.
If one chooses not to proceed with a mesh-based method, a number of alternatives exist, notably :
Smoothed particle hydrodynamics (SPH), a Lagrangian method of solving fluid problems,
Spectral methods, a technique where the equations are projected onto basis functions like the spherical harmonics and Chebyshev polynomials,
Lattice Boltzmann methods (LBM), which simulate an equivalent mesoscopic system on a Cartesian grid, instead of solving the macroscopic system (or the real microscopic physics).
It is possible to directly solve the Navier–Stokes equations for laminar flows and for turbulent flows when all of the relevant length scales can be resolved by the grid (a Direct numerical simulation). In general however, the range of length scales appropriate to the problem is larger than even today's massively parallel computers can model. In these cases, turbulent flow simulations require the introduction of a turbulence model. Large eddy simulations (LES) and the Reynolds-averaged Navier–Stokes equations (RANS) formulation, with the k-ε model or the Reynolds stress model, are two techniques for dealing with these scales.
In many instances, other equations are solved simultaneously with the Navier–Stokes equations. These other equations can include those describing species concentration (mass transfer), chemical reactions, heat transfer, etc. More advanced codes allow the simulation of more complex cases involving multi-phase flows (e.g. liquid/gas, solid/gas, liquid/solid), non-Newtonian fluids (such as blood), or chemically reacting flows (such as combustion).

Reference:
http://en.wikipediawiki/Computational_fluid_dynamics
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Messages In This Thread
Computational Fluid Dynamics - by sri.2988 - 23-02-2010, 11:55 PM
RE: Computational Fluid Dynamics - by seminar surveyer - 23-09-2010, 03:59 PM

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