Augmented Reality
#2
AUGMENTED REALITY (AR)
Augmented reality (AR) refers to computer displays that add virtual information to a user's sensory perceptions. Most AR research focuses on "see-through" devices, usually worn on the head, that overlay graphics and text on the user's view of his or her surroundings. AR systems track the position and orientation of the user's head so that the overlaid material can be aligned with the user's view of the world.

Consider what AR could make routinely possible. A repairperson viewing a broken piece of equipment could see instructions highlighting the parts that need to be inspected. A surgeon could get the equivalent of x-ray vision by observing live ultrasound scans of internal organs that are overlaid on the patient's body. Soldiers could see the positions of enemy snipers who had been spotted by unmanned reconnaissance planes. Getting the right information at the right time and the right place is key in all these applications. Personal digital assistants such as the Palm and the Pocket PC can provide timely information using wireless networking and Global Positioning System (GPS) receivers that constantly track the handheld devices. But what makes augmented reality different is how the information is presented: not on a separate display but integrated with the user's perceptions. In augmented reality, the user's view of the world and the computer interface literally become one.




Video games have been entertaining us for nearly 30 years, ever since Pong was introduced to arcades in the early II 970?s.Computer graphics have become much more sophisticated since then, and soon, game graphics will seem all too real. In the next decade, researchers plan to pull graphics out of your television screen or computer display and integrate them into real- world environments. This new technology called augmented reality, will further blur the line between what is real and what is computer-generated by enhancing what we see, hear, feel and smell.

Augmented reality will truly change the way we view the world. Picture yourself walking or driving down the street. With augmented-reality displays, which will eventually look much like a normal pair of glasses, informative graphics will appear in your field of view, and audio will coincide with what ever you see. These enhancements will be refreshed continually to reflect the moments of your head.

Augmented reality is still in the early stage of research and development at various universities and high-tech companies. Eventually, possibly by the end of this decade we will see the first mass-marketed augmented-reality system, which can be described as ?the Walkman of the 21st Century?.
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Messages In This Thread
Augmented Reality - by computer science crazy - 07-02-2009, 10:50 PM
RE: Augmented Reality - by computer science crazy - 07-02-2009, 10:52 PM
RE: Augmented Reality - by project topics - 01-04-2010, 12:22 AM
RE: Augmented Reality - by seminar class - 23-03-2011, 09:53 AM

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