Speech based password enabled devices switching system
#1

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CHAPTER 1: INTRODUCTION
1.1Introduction:

The project aims in designing a system which is capable of switching ON/OFF the electrical devices based on the speech (command). This system creates a new era in the automation system. This system integrates human-machine interface.
The modules in the project are: Speech recognition system which is capable of recognizing the speech command by the user. Switches Relay and Triac were connected to the electrical appliances that are to be controlled.
Speech is the primary and most convenient means of communication between humans. Whether due to technological curiosity to build machines that mimic human’s or desire to automate work with machine, research in speech recognition as a first step towards human-machine communication. Speech recognition is the process of recognizing the spoken word to take necessary actions accordingly.
The controlling device of the whole system is a Microcontroller. Speech recognition module along with Relay and Triac are interfaced to the Microcontroller. Whenever user speaks a command (already defined), the speech recognition module recognize it and feds this as input to Microcontroller. The Microcontroller processes this information and acts on the switches relay and Triac accordingly depending on the voice command. This system also provides a unique feature of enabling password. This feature provides security. The foremost thing the user needs to do is to spoke the voice command based password to activate the system. The Microcontroller is programmed in Embedded C language.
1.2 Project Overview:
An embedded system is a combination of software and hardware to perform a dedicated task. Some of the main devices used in embedded products are Microprocessors and Microcontrollers.
Microprocessors are commonly referred to as general purpose processors as they simply accept the inputs, process it and give the output. In contrast, a microcontroller not only accepts the data as inputs but also manipulates it, interfaces the data with various devices, controls the data and thus finally gives the result.
The “Speech based password enabled device switching” using PIC16F877A microcontroller is an exclusive project which is used to control electrical devices using speech recognition module.
We can use this project to reduce deaths due to current shocks in industries and also to on/off the electrical devices using Speech recognition module.
1.3 Thesis:
The thesis explains the implementation of “Speech recognition based password enabled device switching” using PIC16F877A microcontroller. The organization of the thesis is explained here with:
Chapter 1 Presents introduction to the overall thesis and the overview of the project. In the project overview a brief introduction of speech recognition module, Relay, TRIAC and its applications are discussed.
Chapter 2 Presents the topic embedded systems. It explains the about what is embedded systems, need for embedded systems, explanation of it along with its applications.
Chapter 3 Presents the hardware description. It deals with the block diagram of the project and explains the purpose of each block. In the same chapter the explanation of microcontrollers, power supplies, Relay, TRIAC are considered.
Chapter 4 Presents the software description. It explains the implementation of the project using PIC C Compiler software.
Chapter 5 Presents the project description along with Speech recognition module, relay, TRIAC are interfacing to microcontroller.
Chapter 6 Presents the advantages, disadvantages and applications of the project.
Chapter 7 Presents the results, conclusion and future scope of the project.
CHAPTER 2: EMBEDDED SYSTEMS
2.1 Embedded Systems:

An embedded system is a computer system designed to perform one or a few dedicated functions often with real-time computing constraints. It is embedded as part of a complete device often including hardware and mechanical parts. By contrast, a general-purpose computer, such as a personal computer (PC), is designed to be flexible and to meet a wide range of end-user needs. Embedded systems control many devices in common use today.
Embedded systems are controlled by one or more main processing cores that are typically either microcontrollers or digital signal processors (DSP). The key characteristic, however, is being dedicated to handle a particular task, which may require very powerful processors. For example, air traffic control systems may usefully be viewed as embedded, even though they involve mainframe computers and dedicated regional and national networks between airports and radar sites. (Each radar probably includes one or more embedded systems of its own.)
Since the embedded system is dedicated to specific tasks, design engineers can optimize it to reduce the size and cost of the product and increase the reliability and performance. Some embedded systems are mass-produced, benefiting from economies of scale.
Physically embedded systems range from portable devices such as digital watches and MP3 players, to large stationary installations like traffic lights, factory controllers, or the systems controlling nuclear power plants. Complexity varies from low, with a single microcontroller chip, to very high with multiple units, peripherals and networks mounted inside a large chassis or enclosure.
In general, "embedded system" is not a strictly definable term, as most systems have some element of extensibility or programmability. For example, handheld computers share some elements with embedded systems such as the operating systems and microprocessors which power them, but they allow different applications to be loaded and peripherals to be connected. Moreover, even systems which don't expose programmability as a primary feature generally need to support software updates. On a continuum from "general purpose" to "embedded", large application systems will have subcomponents at most points even if the system as a whole is "designed to perform one or a few dedicated functions", and is thus appropriate to call "embedded". A modern example of embedded system is shown in fig: 2.1.
Labeled parts include microprocessor (4), RAM (6), flash memory (7).Embedded systems programming is not like normal PC programming. In many ways, programming for an embedded system is like programming PC 15 years ago. The hardware for the system is usually chosen to make the device as cheap as possible. Spending an extra dollar a unit in order to make things easier to program can cost millions. Hiring a programmer for an extra month is cheap in comparison. This means the programmer must make do with slow processors and low memory, while at the same time battling a need for efficiency not seen in most PC applications. Below is a list of issues specific to the embedded field.
2.1.1 History:
In the earliest years of computers in the 1930–40s, computers were sometimes dedicated to a single task, but were far too large and expensive for most kinds of tasks performed by embedded computers of today. Over time however, the concept of programmable controllers evolved from traditional electromechanical sequencers, via solid state devices, to the use of computer technology.
One of the first recognizably modern embedded systems was the Apollo Guidance Computer, developed by Charles Stark Draper at the MIT Instrumentation Laboratory. At the project's inception, the Apollo guidance computer was considered the riskiest item in the Apollo project as it employed the then newly developed monolithic integrated circuits to reduce the size and weight. An early mass-produced embedded system was the Autonetics D-17 guidance computer for the Minuteman missile, released in 1961. It was built from transistor logic and had a hard disk for main memory. When the Minuteman II went into production in 1966, the D-17 was replaced with a new computer that was the first high-volume use of integrated circuits.
2.1.2 Tools:
Embedded development makes up a small fraction of total programming. There's also a large number of embedded architectures, unlike the PC world where 1 instruction set rules, and the Unix world where there's only 3 or 4 major ones. This means that the tools are more expensive. It also means that they're lowering featured, and less developed. On a major embedded project, at some point you will almost always find a compiler bug of some sort.
Debugging tools are another issue. Since you can't always run general programs on your embedded processor, you can't always run a debugger on it. This makes fixing your program difficult. Special hardware such as JTAG ports can overcome this issue in part. However, if you stop on a breakpoint when your system is controlling real world hardware (such as a motor), permanent equipment damage can occur. As a result, people doing embedded programming quickly become masters at using serial IO channels and error message style debugging.
2.1.3 Resources:
To save costs, embedded systems frequently have the cheapest processors that can do the job. This means your programs need to be written as efficiently as possible. When dealing with large data sets, issues like memory cache misses that never matter in PC programming can hurt you. Luckily, this won't happen too often- use reasonably efficient algorithms to start, and optimize only when necessary. Of course, normal profilers won't work well, due to the same reason debuggers don't work well.
Memory is also an issue. For the same cost savings reasons, embedded systems usually have the least memory they can get away with. That means their algorithms must be memory efficient (unlike in PC programs, you will frequently sacrifice processor time for memory, rather than the reverse). It also means you can't afford to leak memory. Embedded applications generally use deterministic memory techniques and avoid the default "new" and "malloc" functions, so that leaks can be found and eliminated more easily. Other resources programmers expect may not even exist. For example, most embedded processors do not have hardware FPUs (Floating-Point Processing Unit). These resources either need to be emulated in software, or avoided altogether.
2.1.4 Real Time Issues:
Embedded systems frequently control hardware, and must be able to respond to them in real time. Failure to do so could cause inaccuracy in measurements, or even damage hardware such as motors. This is made even more difficult by the lack of resources available. Almost all embedded systems need to be able to prioritize some tasks over others, and to be able to put off/skip low priority tasks such as UI in favor of high priority tasks like hardware control.
2.2 Need For Embedded Systems:
The uses of embedded systems are virtually limitless, because every day new products are introduced to the market that utilizes embedded computers in novel ways. In recent years, hardware such as microprocessors, microcontrollers, and FPGA chips have become much cheaper. So when implementing a new form of control, it's wiser to just buy the generic chip and write your own custom software for it. Producing a custom-made chip to handle a particular task or set of tasks costs far more time and money. Many embedded computers even come with extensive libraries, so that "writing your own software" becomes a very trivial task indeed. From an implementation viewpoint, there is a major difference between a computer and an embedded system. Embedded systems are often required to provide Real-Time response. The main elements that make embedded systems unique are its reliability and ease in debugging.
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please give me a circuit diagram for this speech recognition project.
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