Cognitive controller for multiple interfaces(c2mi)
#1

Presented by
Kavya.k.

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ABSTRACT
 We present an algorithm that utilizes multiple interfaces to provide maximum connectivity.
 We can try to find the path to the destination utilizing different interfaces.
 Each node maintains information regarding all the possible direct interfaces to its neighbors.
 A cognitive controller that can switch among different technologies and is able to choose a best page link among different available links.
INTRODUCTION
 The aim of our protocol is to provide a single platform that can integrate different technologies and provide maximum possible connectivity.
 This algorithm that helps to communicate among nodes those are available at different communication mediums
 We use Distance Vector Routing as each node only maintaining information of its neighbors.
 we do not only maintain the best path to destination but we also maintain all the possible paths to destination so that we can switch to some other page link whenever required.
 It provides loop free routes
 It has capability to repair broken links by switching to different interfaces.
 work completely on distance vector routing
 Each node maintain four different tables i.e.
 1)Neighbor table
 2)Routing or topology table
 3)Backup table
 4)Request table.
 There are six different type of packets i.e.
 1)Beacons
 2)RREQ
 3)RREP
 4)RUP
 5)DATA
 6)ACK Neighbor table :-maintains the information of the all the neighbors and gets updated on the beacons sent by its neighbors.
 Request table :-contains the information for all the
 nodes that has requested for particular destination.
 Backup table :-contains all the possible paths to the destination and the best path is copied from the backup table to the routing table
 Routing table :-is further used for routing the packets.
Beacons
 Whenever a new node gets up and the connection is established, it first sends the beacons to all its active interfaces.
 Beacons message is send by a node to advertise its properties to its neighboring nodes.
 When a node joins the network it broadcasts beacon message on all of its interfaces then it sends RREQ for all the destinations from the routing
RREQ
 Route request packet is generated by a node when it requires path to some destination.
 For search of path RREQ packet is forwarded to all the neighbors.
 If the node contains the path to destination in its routing table it replies with the RREP packet Else packet is flooded to all the active neighbors.
RREP
 When a node receives a RREP it adds an entry to the destination in backup table and checks it in the routing table.
 If the destination is not present in routing table, add an entry.
 Also send RREP’s to all nodes that requested for
destination in the request table.
DATA and ACK
 Data and acknowledgment packet contains the data or ack with the source and destination name.
 When these packets arrive at some node it forwards it to the path available in the routing table.
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