biomechatronic
#1

[attachment=10593]
1. INTRODUCTION
The objective of the work describe in this paper is to develop an artificial hand aimed at replicating the appearance and performance of the natural hand the ultimate goal of this research is to obtain a complete functional substitution of the natural hand. This means that the artificial hand should be felt by the user as the part of his/her own body (extended physiological proprioception(EPP) ) and it should provide the user with the same functions of natural hand: tactile exploration, grasping , and manipulation (“cybernetic” prothesis). Commercially available prosthetic devices, as well as multifunctional hand designs have good (sometimes excellent) reliability and robustness, but their grasping capabilities can be improved. It has been demonstrated the methodologies and knowledge developed for robotic hands can be apologies and knowledge developed for robotic hands can be applied to the domain of prothestics to augment final performance. The first significant example of an artificial hand designed according to a robotic approach is the Belgrade/USC Hand. Afterwards, several robotic grippers and articulated hands have been developed, for example the Stanford/JPL hand and the Utah/MIT hand which have achived excellent results. An accurate description and a comparative analysis of state of the art of artificial hands can be found in . These hands have achived good performance in mimicking human capabilities, but they are complex devices requiring large controllers and their mass and size are not compatible with the strict requirements of prosthetic hands.
In fact, the artificial hands for prosthetics applications pose challenging specifications and problems, as is usually the case for devices to be used for functional replacement in clinical practice. These problems have forced the development of simple, robust, and reliable commercial prosthetic hands, as the Otto Brock SensorHand prothesis which is widely implanted and appreciated by users. The Otto Bock hand has only one degree of freedom(DOF), it can move the fingers at proportional speed from 15-130 mm/s and can generatea grip force up to 100 N.
According to analysis of the state of art, the main problems to be solved in order to improve the performance of prothetic hands are
1) lack of sensory information gives to the amputee;
2) lack of “natural” command interface;
3) limited grasping capabilities;
4) unnatural movements of fingers during grasping.
In order to solve these problems, we are developing a biomechatronic hand, designed according to mechatronic concepts and intended to replicate as much as possible the architecture and the functional principles of the natural hand.
The first and second problems can be addressed by developing a “natural” interface between th peripheral nervous system(PNS) and the artificial device (i.e., a “natural” neural interface (NI) to record and stimulate the PNS in a selective way. The neural interface is the enabling technology for achieving ENG-based control of the prothesis, i.e., for providing the sensory connection between the artificial hand and the amputee. Sensory feedback can be restored by stimulating in an appropriate way user’s afferent nerves after characterization of afferent PNS signals in response to mechanical and proprioceptive stimuli. The “biomechatronic” design process described above is illustrated in the scheme depicted in Fig.1.
The reseach described in this paper is focused on the third and the fourth points. In general, cosmetics requirements force to incorporate the entire device in a glove and to keep size and mass of the entire device comparable to that of the human hand. It turns out that the combination of robust design goals, cosmetics, and limitation of available components, can be matched only with a drastic reduction of DOF’s, as compared to those of the natural hand. In fact,in prosthetic hands active bending of joints is restricted only to two or three joints (metacarpo-pha-langeal joints of the thumb, of the index and of the middle finger),while the other joints are fixed.
due to the lack of DOF’s prostheses are charcterised by low grasping functionality and, thus they do not allowe adequate encirclement of objects in comparison to the humand hand ; low flexibility and low adaptivity of aritifical fingers leads to instability of the grasp in presence of an external perturbation, as illustrared in. In conclusion, commercial protheses have been designed to be simple, robust and low cost, at the expense of their grasping ability.
This paper presents a novel multi-DOF hand several active joints, which is designed to obtain better grasping performance and natural fingers movements. The hand is designed according to a biomechatronic approach: miniature acuatours and Hall-effect position sensors are embedded in the hand structure in order to enable the control of available DOF’s. this paper describes a prototype of the artificial hand which has been designed, fabricated, and tested in vitro, in order to assess the feasibility of the proposed approach.
2. DESIGN OF THE BIOMECHATRONIC HAND
A. Bio mechatronic Design
The main requirements to be considered since the very beginning of prosthetic hand design are the following: cosmetics, controllability, noiselessness, lightness, and low energy consumption. These requirements can be fulfilled by an integrated design approach aimed at embedding different functions within a housing closely replicating the shape, size and appearance of human hand.This approach can synthesized with the term: “biomechatronic” design.
B. Architecture of the Biomechatronic Hand
The design goal of the biomechatronic hand is to improve to some extent one of the most important limitations of current prosthetic hands (no dexterity and no adaptability),while preserving the main advantages of such hands, that is lightness and simplicity. This objective has been pursued by using small actuators(two of each finger) instead of one single large actuator( as in most current prosthetic hands) And by designing a kinematic architecture able to provide better adaptation to object shape during grasping. It turns out that the use of “micromotors” allows to augment functionality in grasping objects by means of “human-like” compliant movements of fingers. This result addresses the very basic requirements of “cosmetic” apperarance of the hand in static and dynamic conditions.
The biomechatronic hand has three fingers to provide atripodgrasp:two identical fingers(index and middle fingers) and the thumb(see Fig.2)
In fact, as explained in , at least three fingers (non rolling and non sliding contact) are necessary to completely restrain an object.
The hand performs two grasping tasks:
1) Cylindrical grasp
2) Tripod grasp
The finger actuation system is based on two microactuators which drive the meta carpophalengal (MP) and the proximal interphalengal (PIP) joint.the thumb actuation system is based on microactuators and has two active DOF’s at the MP and the interphalengeal (IP) joint, respectively.
The grasping task performed by the hand compromises two subsequent phases:
• Reaching and shape-adapting phase
• Grasping phase with thumb opposition.
In phase one ,the first actuator system allows the finger to adapt to the morphological characteristics of the grasped object. In phasse two, the second actuator system provides thumb opposition for grasping.
In section III, the basic criteria for designing the actuation system according to biomechatronic approach are described.
C. Actuation System
The adoption of bulk and heavy actuators in the design of commercial upper limb prostheses, leads to an extreme reduction of DOF’s. The goal is to achieve stable grasp by means of high grip forces. This design philosophy can be represented as a loop (see Fig.3)
The above schematization shows how this approach leads to design hands with a maximum of two DOF’s and able to obtain stable grasps using high pinch force (about 100N).
To summarize, mechanical grippers such as state of art prosthetic hands, can generate large grasping forces and are simple to implement and control, but they are not adaptable and may cause problems of low grasping stability.
The approach we propose (see Fig.4) to invert the previous”loop” by using microactuators and by exploiting the advantage of increasing DOF’s.
According to the design philosophy, an artificial hand actuated by a plurality of microdrives would have enhanced mobility and, thus, larger contact areas between phalanges and grasped object. Therefore, a reduction of power actuation could be accepted and compensated by increasing contact areas in order to augment grasp stability. In fact according to a hand with independently movable fingers and multiple p[halanges can encircle the object much better than a hand with rigid fingers. In addition, the contact area between an object and the finger can be larger and, thus, grasping stability is enhanced.
Reply

Important Note..!

If you are not satisfied with above reply ,..Please

ASK HERE

So that we will collect data for you and will made reply to the request....OR try below "QUICK REPLY" box to add a reply to this page
Popular Searches: biomechatronic hand, biomechatronic open journal, biomechatronic hand advantages, biomechatronic degree, ppt on biomechatronic hand, proximal actuators of biomechatronic hand, biomechatronic handent system seminar topic,

[-]
Quick Reply
Message
Type your reply to this message here.

Image Verification
Please enter the text contained within the image into the text box below it. This process is used to prevent automated spam bots.
Image Verification
(case insensitive)

Forum Jump: