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Title: Program to implement the data link layer framing method character stuffing
Page Link: Program to implement the data link layer framing method character stuffing -
Posted By: smart paper boy
Created at: Wednesday 10th of August 2011 02:11:36 PM
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#include
#include
#include
void main()
{
int i,j,k,n,c=0,l;
char s;
clrscr();
printf(\t enter the string \n\t);
gets(s);
l=strlen(s);
printf(\t%d,l);
printf(\n\n);
j=0;
printf( \tenter the frame size: \t );
scanf(%d,&n);
k=l/n;
for(i=0;i {
printf(\t DLESTX);
while(j {

putchar(s);
c++;
j++;
if(c==n)
break;
}
printf( DLESTX \t);
printf(\n\n);
c=0;
}
getch();
....etc

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Title: CHARACTER RECOGNITION USING NN based on dotnet
Page Link: CHARACTER RECOGNITION USING NN based on dotnet -
Posted By: srinivasskc
Created at: Saturday 03rd of July 2010 10:46:42 AM
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its urgently..needed!!! ....etc

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Title: c code for character stuffing
Page Link: c code for character stuffing -
Posted By:
Created at: Friday 11th of January 2013 01:19:53 PM
stuffing bits verilog, write a c program to implement the data link layer framing methods such as character stuffing and bit stuffing, advantages for multi agri cutterlementation in c using character stuffing, implementation of character stuffing in java, bit stuffing data link layer, implementation of data link layer framing method using character stuffing, algorithm for character stuffing in c with output,
#include
#include
#include
#include
void main()
{
int i=0,j=0,n,pos;
char a,b,ch;
clrscr();
printf(enter string\n);
scanf(%s,&a);
n=strlen(a);
printf(enter position\n);
scanf(%d,&pos);
if(pos>n)
{
printf(invalid position, Enter again :);
scanf(%d,&pos);
}
printf(enter the character\n);
ch=getche();

b='d';
b='l';
b='e';
b='s';
b='t';
b='x';
j=6;
while(i {
if(i==-1)
{
b='d';
b='l';
b='e';
b=ch;
b='d';
b[j ....etc

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Title: dynamic speaking character on website
Page Link: dynamic speaking character on website -
Posted By: soniamathur
Created at: Sunday 15th of August 2010 02:32:49 PM
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i want the full seminar report and presenation on dyanmic speaking character on website i did not get any description abt this topic ...please help me ... i want to submit it in 2 days... ....etc

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Title: verilog code for bit stuffing
Page Link: verilog code for bit stuffing -
Posted By:
Created at: Sunday 18th of November 2012 03:11:27 PM
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i need the code for bit stuffing code for USB in verilog ....etc

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Title: Program to implement the data link layer framing method bit stuffing
Page Link: Program to implement the data link layer framing method bit stuffing -
Posted By: smart paper boy
Created at: Wednesday 10th of August 2011 02:11:13 PM
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#include
#include
void main()
{
char a,b;
int i,j,k,count=0;;
clrscr();
printf( enter bits and press -1 to terminate \n);
printf(\t);
for(i=0;i<100;i++)
{
a=getch();
k=a;
if(k!=13 && k!=48 && k!=49)
{
i--;
continue;
}
putch(a);
if(a==13)
break;
}
x


for(j=0;j {
if(a==49)
{
b=a;
count++;
if(count!=5)
continue;
}
if(count==5)
b='0';
else
b=a;
count=0;
}
printf(\n\t after stuffing:\n\n\t);
for(j=0;j printf(%c,b) ....etc

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Title: Neural Networks for Unicode Optical Character Recognition
Page Link: Neural Networks for Unicode Optical Character Recognition -
Posted By: computer science crazy
Created at: Friday 18th of September 2009 12:57:50 AM
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Neural Networks for Unicode Optical Character Recognition
Abstract: The central objective of this project is demonstrating the capabilities of Artificial Neural Network implementations in recognizing extended sets of optical language symbols. The applications of this technique range from document digitizing and preservation to handwritten text recognition in handheld devices. The classic difficulty of being able to correctly recognize even typed optical language symbols is the complex irregularity among pictorial representations of the same c ....etc

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Title: Implementation of Multilayered Perceptron in Optical Character Recognition using Supe
Page Link: Implementation of Multilayered Perceptron in Optical Character Recognition using Supe -
Posted By: seminar presentation
Created at: Saturday 29th of May 2010 02:49:57 AM
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Neural network mechanisms are a relatively new and developing science in computer technologies. The particular area derives its basis from the way neurons interact and function in the natural animal brain, especially humans. The animal brain is known to operate in massively parallel manner in recognition, reasoning, reaction and damage recovery. All these seemingly sophisticated undertakings are now understood to be attributed to aggregations of very simple algorithms of pattern storage and retrieval. Neurons in the brain communicate with one a ....etc

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Title: Neural Networks for Handwritten character and Digits
Page Link: Neural Networks for Handwritten character and Digits -
Posted By: computer science crazy
Created at: Friday 18th of September 2009 12:53:25 AM
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Neural Networks for Handwritten character and Digits
Abstract: This article chronicles the development of an artificial neural network designed to recognize handwritten digits. Although some theory of neural networks is given here, it would be better if you already understood some neural network concepts, like neurons, layers, weights, and back propagation. The neural network described here is not a general-purpose neural network, and it's not some kind of a neural network workbench. Rather, we will focus on one very specific neural network (a ....etc

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Title: Image Processing - Optical Character Recognition
Page Link: Image Processing - Optical Character Recognition -
Posted By: nit_cal
Created at: Friday 30th of October 2009 06:13:15 PM
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Abstract
Image Processing is now a days considered to be a favorite topic in the IT industry. One of its major applications is Optical Character Recognition (OCR). When the object to be matched is presented then our brains or in general recognition system starts extracting the important features of the object that includes color, depth, shape & size. These features are stored in the part of the memory. Now the brain starts finding the closest match for these extracted features in the whole collection of objects, which is already stored in it. ....etc

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