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hi I'm vignesh I need literature review of auditorium building for final year project
This project deals with the analysis and design of the Auditorium of St.Xavier’s Catholic College of Engineering with special emphasis on Slabs,Beams, Columns, Footing and Staircase.Analysis is carried out using Substitute Frame Analysis and preliminary analysis of Beams is carried out using Moment Distributionmethod.Concrete mix used for the RCC members is M20 and steel used ishigh yield strength deformed bars of grade Fe415. Limit State Method isadopted for the design of all structural members in the building.Safe bearing capacity of soil is taken as 200kN/m
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. Footing isdesigned as Isolated type. Plan and detailing of reinforcement are enclosedin this report
This literature review is the first step in the project, “Engaging with Second Life: Real
Education in a Virtual World”. This project began as a dream for two educators, Clare
Atkins and Aaron Griffiths, when they first explored Second Life and saw its potential
for teaching and learning.
The project, funded through the New Zealand Tertiary Education Commission’s
Encouraging and Supporting Innovation Fund, began in July, 2008. The project aims
to determine and understand the additional value of a multi-user virtual environment,
such as Second Life, to adult learning experiences, e.g. increased engagement or
collaborative problem solving. The project also aims to increase the capability in New
Zealand for educators and learners to teach and learn within Second Life. The project
is being led by four tertiary institutions: Nelson Marlborough Institute of Technology,
Otago Polytechnic, The Open Polytechnic of New Zealand and Wellington Institute of
Technology. IBM and Telecom also support the project with representation on the
project steering group.
The project stages are:
• identify suitable learning outcomes in which to pilot use of this technology.
• design learning experiences to achieve the selected learning outcomes and
discover or develop resources (‘builds’) within Second Life to support the
designed learning experiences.
• train staff who will pilot the learning experiences with learners.
• evaluate the learning from the phases of the project.
• share learning and resources from the project on the Ako Aotearoa website.
The lead institutions have pulled together a team with the necessary knowledge and
experience to achieve the project aims:
Project leader – Second Life – Clare Atkins (NMIT)
Project leader – Real life – Terry Neal (contractor)
Researcher and evaluator – Ben Salt (contractor)
Learning designer – Leigh Blackall (Otago Polytechnic)
Lead developer – Client side – Aaron Griffiths (contractor)
Developer – Server side – Todd Cochrane (WelTec)
Reviewer – John Green (Open Polytechnic)
Communications – John Waugh (contractor)
Lead educators – Merle Lemon (Manukau Institute of Technology) and Sarah
Stewart (Otago Polytechnic).
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Acknowledgements
The authors gratefully acknowledge the rest of the project team in giving valuable
feedback on the review, especially John Waugh and Terry Neal. They also thank the
formal reviewers Steve Warburton and Bill Anderson for their wise, honest, and
helpful comments. Finally, they recognise informal review from the ‘friends of the
project’ who attend the weekly inworld meetings.
Second Life®, SL™, SLurl™, Second Life Grid™, Linden™ and Linden Lab®
are trademarks of Linden Research, Inc.
Copyright
This work, with the exception of Appendix A, Core Skills Competency Framework,
Pages 81-87 and Appendix B, Taxonomy of Second Life practices in learning and
teaching activities, Page 88, is licensed under the Creative Commons Attribution 3.0
New Zealand License.
Please attribute this work to: The SLENZ Project for the New Zealand Tertiary
Education Commission 2008.
To view a copy of this license, visit http://creativecommonslicenses/by/3.0/nz/ or
send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco,
California, 94105, USA.